| com.droidux.pack.action.widget.ActionPathMenu.AnimationFactory | 
A factory class to provide various animation used by the ActionPathMenu widget.
| Public Methods | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
Provide an Animation to be used when the menu is collapsing. 
  
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Provide an Animation to be used when the menu's control view is pressed. 
  
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Provide an Animation to be used when the menu is expanding. 
  
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Provide an Animation to be used when the menu's item is clicked/pressed. 
  
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Provide an Animation to be used when the menu is collapsing.
| index | The index of the item view. | 
|---|---|
| fromXDelta | Change in X coordinate to apply at the start of the animation. | 
| toXDelta | Change in X coordinate to apply at the end of the animation. | 
| fromYDelta | Change in Y coordinate to apply at the start of the animation. | 
| toYDelta | Change in Y coordinate to apply at the end of the animation. | 
| duration | The duration of the animation. | 
Provide an Animation to be used when the menu's control view is pressed.
| expanding | If true, the user has pressed to expand the menu.  Otherwise, the user pressed
                  to collapse the menu. | 
        
|---|---|
| duration | The duration of the animation. | 
Provide an Animation to be used when the menu is expanding.
| index | The index of the item view. | 
|---|---|
| fromXDelta | Change in X coordinate to apply at the start of the animation. | 
| toXDelta | Change in X coordinate to apply at the end of the animation. | 
| fromYDelta | Change in Y coordinate to apply at the start of the animation. | 
| toYDelta | Change in Y coordinate to apply at the end of the animation. | 
| duration | The duration of the animation. | 
Provide an Animation to be used when the menu's item is clicked/pressed.
| index | The index of the item view. | 
|---|---|
| isClicked | If true, this item is pressed. Use this parameter to provide different animations
                  for the item views that is pressed and not. | 
        
| duration | The duration of the animation. |